You get sucked into a world of books. You need to escape by finding powerful rings that can give you the energy to transport you out of there.

Controls:

Use the A and D buttons on the Keyboard to move Left and Right

This game was made during ZenoJam 6

Assets Used:

- Character Sprite was modified by me based on a sprite made by Buch on OpenGameArt

Link: https://opengameart.org/users/buch

- Boost Platform sprite was made by ashishlko11 on OpenGameArt

Link: https://opengameart.org/users/ashishlko11

- Paper sprite made by me

- Portal sprite was made by rrcaseyr on OpenGameArt

Link: https://opengameart.org/users/rrcaseyr

- Book sprite was made by Gökhan Solak (hansolo) on OpenGameArt

Link: https://opengameart.org/users/hansolo

- Level 1 Background was based on graphing paper 

- Level 2 Background was made by Paulina Riva (PauR) on OpenGameArt

Link: https://opengameart.org/users/paur

- Level 3 Background was made by Pixabay on Pexels

Link: https://www.pexels.com/photo/flock-of-birds-flying-over-bare-tree-overlooking-su...

- Level 4 Background was made by Hristo Fidanov on Pexels

Link: https://www.pexels.com/photo/milky-way-galaxy-during-nighttime-1252890/

Sound effects were made by me using Bfxr

Download

Download
BookEscape.zip 29 MB

Comments

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Good story, when i got big book, i m failed)

I really like the simplicity of this game! Sometimes less is better. The physics work well--nice time waster. My one wish is for some means of restarting the game when you die. I think that would help with replayability. Otherwise, this is really neat!

nice small game! 

pros: 

- good job making the rings satisfying

-plattforms are never out of reach

personal preference cons:

- the background of the first stage is very eye straining

-the Pixel art style doesnt match at all

general cons:

-"Quit" button in menu doesnt  work: (Why is it there?) maybe replace it with a "Retry" button?

4/10

Playable, but the graphics and audio are not the best. also, theres a chance that there arent enough rings to make it to the top.

Thank you for the feedback. For the issue with the quit button, if you were playing on the web version of the game, then that was meant for the downloadable file. I didn't think about how the quit button would work on an HTML version of the game. 

i meant more in a  design way.  if you just died, isnt it annoying when you have to restart the game just to try again?

Really good game my guy

Thank you.